1) Conducted Story (ALL: ask for - title from audience) 2) Security Guard (4 players - ask for: professions) 3) More/Less Specific (2 players - situation or setting or relationship, etc.) 4) Laundry List (2 players - objects collected in advance from audience) 5) Scripts (1 player, 1 audience - ask for: recent news event) 6) Day in the Life (ALL - get someone to describe a recent day - CROW) 7) Props - (2 teams of 2 - objects) POSSIBLE BREAK 8) Word Association (ALL) 9) Questions Only (2 audience, 4 players - setting) 10) McGuyver (3 players, 3 common objects from audience - CROW) 11) Puppets (2 players, 2 audience - situation) 12) Fairy Tale in a Minute (3 or 4 players - suggestion from audience CROW) 13) Film/Theatre Styles (3 players CROW) Pre-show requests As the audience is coming in, you'll need to get a few suggestions from the audience for a few of the games Word Association - Distribute 10 - 15 slips of paper, and ask for occupations to be written on them Laundry List - Distribute 10 - 15 pieces of paper, and ask for objects to be written on them Keep the papers seperate. Screen them before the show. Write down the useable suggestions for each game on a seperate page ... feel free to add your own to fill out the lists if the audience's suggestions are not sufficient. We (and the audience) won't know where they came from, anyway Audience Warmup - Welcome to Club SAW and thanks for coming out tonight; introduce self. - Explanation: all you will see tonight is completely improvised - Need audience input and suggestions for every scene we do; will make this show unique to this audience - please keep your suggestions clean (family show) - While players are warming up back stage, take a few moments to warm up the audience. - Call out your names (Well done!) - What is the name of the person beside you? (Very good!) - What is your favourite colour? - Now, what is the integral of 3 x cubed? - OK, very good, I can see you're ready to participate. The players will also need encouragement and applause - Let's say the players have just finished a scene that was so-so - give them some polite applause - The scene was good; made you chuckle - The scene was fantastic; makes you want to cheer - Scene was spectacular; oscar-worthy - do the wave - I now need a list of emotions. Can I have some emotions please (write down a list of at least 7 emotions) - Very good, let's get the players on stage. Can someone tell me their favourite fruit? Banana? Ok, everyone call out banana to get the players on stage. - INTRODUCE THE PLAYERS - read out emotions and name the next player almost immediately. 1. Conducted Story (All) - Elimination game; players will tell a continuous story. If they hesitate, stumble, stutter or say "um" too much they are eliminated. You let them know by saying "DIE." Also, if the story gets too outrageous or weird, you can also say "DIE". Remember, it should be a continuous story - so players shouldn't repeat the last words of the previous player. - Practice audience calling out DIE - Ask for the title of a book someone is reading. 2. Security Guard (4 players) - send one player out to the cone of silence - explain that the remaining players each have specific occupations. They're traveling through a big airport, and have to clear security. It's up to the security guard to guess their occupation - Ask for occupations for each player. - e.g. An occupation which involves danger An occupation that requires creativity An occupation that involves physical strength ... 3. More/Less Specific (2 players) - Setup : Two players will start a scene. - Audience participation required to direct the scene. - If a moment occurs that could be more specific, yell out 'More Specific'. If a moment occurs where you think the players are being a bit too wordy, yell 'Less Specific'. - Get callouts started, to give the audience an idea of how the process works. 4. Laundry List (2 Players) - Another scene using written suggestions from you, the audience - Two players will begin a scene, and I'll call out some of the items you wrote down before the show - The players must immediately use the item in their scene .. somehow ... while still keeping their story rolling along - Ask For : use one of the following, or something similar A location where two people might get lost A location where two people might want to leave very quickly A location that involves loud noises 5. Scripts (1 player, 1 audience member) - Request a volunteer from the audience. - Have audience member select one of the scripts - Have the audience pick a number between 1 and (max page number in selected script) - Audience member will read first sentence in each line starting on the selected page ... emphasize that if it's a long line, to only read the first phrase or sentence - Ask For : (use one of ... ) Location where two people could be in danger Location where two people might meet for the first time A significant event in a family's life A current event involving two or more personalities 6. Day in the Life (All players) - Ask for a volunteer from the audience who had an interesting day - Let one of the SAR members do the ask-fors, prompt the audience member for significant events during the day ... - When they're done, and huddling, tell the audience that SAR will now recreate the day in amazing detail and clarity ... 6. Say Again (3 players) - Players will act out a scene in which you, the audience, get to be the directors; if you don't like what they say tell them to "SAY AGAIN" - Ask for: A place you have never been 7. Props (4 players) - Divide players into two pairs of two - Hand each pair a large-ish prop - Each pair must come up with as many ideas regarding that prop as they can - We'll switch back and forth between the pairs - If the players look like they're starting to struggle, or are running out of ideas, be prepared to cut this one off. *** Possible 15-minute intermisson *** 8. Word Association (all players) - Use the single-word suggestions obtained prior to the show - Players stand in a line across the stage - Will use the single-word suggestions asked for before the show, and written on slips of paper - SAR will offer their interpretation of these suggestions - Have about 6 - 10 words ready - pre-screen them prior to show start - Read one, let us do our thing for, say, 30 seconds to a minute - Watch the pacing. If we start to look like we're running out of steam, move on to the next one 9. Questions only (4 players, 2 audience members) - Need two audience volunteers - Players will split into two groups of two, with one audience member in each group - All dialogue in this game will be in the form of a questions - If any player hesitates, says something that's not a question, says, 'uuuuummmm' or 'aaaahhhh', they get called, and replaced by the next person in line - Use your judgement as to what's a long-enough pause, or reason to replace a player - Give the players a series of locations ... e.g. Boot camp, House of commons, a submarine, etc. - Let the players work with each location for a minute or so, before giving them the next one ... 10. McGuyver (3 playes) - Anyone remember the 80s TV show McGuyver? - Main character was famous for being able to solve a problem using only a handful of household objects - Ask fors - Three common objects e.g. - something you'd find in a garage, - something you'd find in a bathroom, - something you'd find in a car ... and so on - An odd problem to be solved (e.g. Too many reality TV shows) - A geographic location 11. Puppets (2 players) - Need two volunteers from the audience - Next game is called puppets, and our two volunteers will become the puppeteers and their life-size puppets will be our two players - Players can't move unless the puppetteers move them first - To the puppetteers : - Have one of the other players demonstrate - Move the players gently, and then let them stay in a position for a few seconds 12. Fairy tale in a minute (3 players) - SAR will recreate a favorite children's fairy tale - As an added bonus we'll see it three different times - First, entire story in one minute, second in 30 seconds, third in 10 seconds - Ask for : A favorite children's fairy tale ... e.g. Jack and the beanstalk, Snow White - Ask the group if they're familiar with the fairy tale .. if they're not, ask the audience member to give a summary of the fairy tale. - (if it's going well, get the group to do it again, in 5 seconds or less) 13. Film and Theatre Styles (Three players) - Ask for the audience to give you a list of film/theatre styles - Ask for one of: A festive location A scary location A situation which happens only once a year ... etc - Players will start a scene, I'll call out one of the styles we've collected, and they must switch immediately to this style, continue the story and characters - Be VERY clear when the last style is being read out ... use something like 'And we'll finish on ... ' so we know to wrap up the scene After the last scene, players will all be sitting. - That's the end of the show. - Thank everyone for coming out to the show. - Introduce the players and yourself - Mention mailing list (will be at the bar), and that workshops will resume next week, as well as next shows - April 23, May 29 - Once again, let's hear it for Some Assembly Required. (Players will get up and bow, and wait for cheers, standing ovation, and flowers, underwear, etc.)